
Cordial Minuet – A two-player online gambling strategy game played anonymously for real money. Sold on Steam while being Public domain software.
The Castle Doctrine – An MMO burglary and home defense video game. Diamond Trust of London – A 2012 crowdfunded two-player strategy game for the Nintendo DS into public domain. The game was put by Rohrer into public domain, like many other games of Rohrer. Selected for presentation at the 2011 Tokyo Game Show's Sense of Wonder Night. Inside a Star-filled Sky – An "infinite, recursive tactical shooter" released in February 2011, favorably reviewed. These would usually be unpolished prototype games that explore a single theme, with an accompanying article by Rohrer describing the creative process of making games. Game Design Sketchbook – In 2008 Rohrer created a number of games for The Escapist. It has received favorable reviews from a number of mainstream game review sites. Sleep is Death games require the creator to be present to respond to the player's actions in near real-time. Sleep is Death – Adventure-game-making software, released April 16, 2010. It is a departure from the art-game theme, and is a simple puzzle game. Primrose – Rohrer's sixth game, designed for the iPhone (although released for home computers as well). It is hosted by Esquire Magazine as an adjunct to Rohrer's profile in the December 2008 issue and was the recipient of the 2009 Independent Games Festival's Innovation Award. Between – Rohrer's fifth game, released in 2008. That same year, it won the Jury award at IndieCade. Gravitation – Rohrer's fourth game, released in 2008. In 2012 Passage became part of the permanent collection at the Museum of Modern Art.
It was featured in Kokoromi's curated GAMMA 256 event.
The game lasts exactly five minutes, and focuses on life, mortality and the costs and benefits of marriage.
Passage – Rohrer's third game, which was released in 2007 and garnered much attention from the mainstream and independent gaming communities. Cultivation – Rohrer's second game, released in 2007, is "a social simulation about a community of gardeners.". Transcend is "an abstract 2D shooting game that doubles as a multimedia sculpture." Transcend – Rohrer's first game, released in 2005. Many of his project are hosted on SourceForge. Rohrer has placed most of his creative work, like video games' source code and assets, into the public domain as he is a supporter of a copyright-less free distribution economy.